JMS/ASS files imported into Blender do not have their triangles connected properly. ↩ ↩ 2Ĭar wheel and prismatic constraints are not exported or imported properly. Toolset is currently missing support for importing or exporting certain Halo 3 JMS/ASS features such as the W coordinate in UVW. For some tips on importing assets and for MEK defs along with some math used in the Halo 1 tag importing code.Thanks to Kornman for aiding the development of the toolset by answering questions and 343 Industries/Microsoft for allowing this to happen in the first place.For help with code reviews and several features.ģ43 Industries/Discord user kornman00#4155.For some modifications done to the WaltzStreet version the script was based.For some modifications done to the WaltzStreet version the script was based on.For developing the Halo materials tool Helper scripts in the toolset.For testing, suggestions, a bug fix, and the WRL import code that is being used for this project.For making the original ASS script known as blend2halo2 that was used as a reference.For making the original JMS script known as WaltzStreet that was used as a reference.See the following links for information on exporting or importing assets from these tools: ![]() Halo 2 Vista/Halo 2 Anniversary MCC - Classic Halo Custom Edition/Halo Combat Evolved Anniversary MCC - Classic Script supports the following features: Feature ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |